RESUME


EXPERIENCE

Powerhouse VFX, New York NY

Staff CG Supervisor, June 2022 - Current

  • Technical manager and creative lead supervising work output of CG artist teams of various sizes

  • CG project liaison between all shot/asset artists with VFX supervisors, VFX producers, and 2D supervisors, and studio CG pipeline liaison with developer team

  • Methodology establishment of shot and asset creation through final delivery

  • Budget assistance in bidding shots, flagging overages and change-order requests through post-production and potential project sales

  • Senior CG Generalist and technical lead working to deliver 3D aspects of projects self-sufficiently

  • Studio representative internally and during recruitment interviews and collaboration with Savannah College of Art and Design BFA Visual Effects professional mentorship

Staff Lighting Lead & Senior CG Artist, September 2020 - June 2022

  • Technical lead establishing asset and scene setups for teams of both staff and freelance artists of various department strengths and sizes

  • Direct coordination with CG supervisor to determine artist skill distribution along with show/studio CG methodology implementation and troubleshooting

  • Top collaborator with the Head of CG, developer team, and other department leads to manage CG pipeline and cloud rendering resources

  • Senior CG Generalist using Houdini, Maya, Mantra, Nuke, Substance Painter, and Mari

Crafty Apes VFX, New York NY July - August 2020

Freelance CG Generalist

  • CG Generalist with a focus on lighting using Arnold, Maya, and Nuke

  • Project client Star Trek: Discovery

ABC News, New York NY April 2020

Freelance Graphics Artist

  • Graphics artist using Mocha, After Effects, Premiere

  • Project client ABC News Covid-19 emerging news coverage

Powerhouse VFX, New York NY April 2019 - March 2020

Freelance CG Generalist

  • CG Generalist with a focus on lighting and effects using Houdini, Maya, Nuke, and Substance

  • Project clients include Netflix, CBS, Apple TV+, Focus Features

Gramercy Park Studios, New York NY February 2019, August 2029

Freelance CG Generalist

  • CG Generalist with a focus on lighting using Redshift, Maya, 3ds Max, and After Effects

  • Project clients include Deer Park, Ernst & Young

Method Studios, New York NY January 2019, March 2025

Freelance CG Generalist

  • CG Generalist with a focus on lighting using V-Ray, Maya, and Nuke

  • Project clients include Planters, TurboTax, Apartments.com

VaynerProductions, New York NY November 2018 - January 2019

Freelance CG Generalist

  • CG Generalist with a focus on lighting using Arnold, Maya, and Nuke

  • Project client Quaker Oats

MPC Advertising, New York NY  November 2015 - November 2018

CG Artist

  • CG Generalist with a focus on lighting, look development, and groom using Arnold, Maya, Houdini, Nuke, Substance Painter, and Mari

  • Projects include Mercedes Benz, Google, Samsung, Pepsi, Oreo, AICP, Pennsylvania Lottery, Scana Energy, Friskies, Macy's, HP, Sour Patch Kids, US Navy, Microsoft

  • Render wrangler for NY office and cross-site render distribution

  • On-set VFX PA for New York Lottery and Pennsylvania Lottery

 Business Insider / Tech Insider, New York NY May 2015 - November 2015

Video Intern

  • Motion graphics animator and editor using Adobe Premiere, After Effects, and Illustrator

  • Equipment assistant on shoots, and animator creating assets for team members

  • Story contributor to create ideas to drive interest and traffic to the site

Archer Gray, New York NY May 2014 - June 2014

Animation Intern

  • Rotoscope and traditional animator for Sundance feature, The Diary of a Teenage Girl


special projectS

School of Visual Arts April 2018 - Current

Thesis Showcase Industry Jury Member

  • Industry professionals jury for the BFA 3D Animation and Visual Effects thesis film screenings

Mini-Fridge: A Mini-Series March 2018

Motion Graphics Artist

  • Motion graphics animator for online web series using Adobe After Effects, responsible for pilot title sequence

for the lost September 2014 - April 2015

Student film

  • Full CG short film for BFA Senior Thesis

  • Chair’s Selection Award : SVA Class of 2015 Jury Screening

  • Festival selection : Cannes Short Film Corner, FILE Festival São Paulo Brazil, FLICKS-Malta Film Festival, QYOU Network


SKILLS AND SOFTWARE

  • Autodesk : Maya, Mudbox

  • Other VFX : Houdini, Nuke

  • Renderers : Arnold, Mantra

  • Adobe : Photoshop, After Effects, Illustrator, Premiere, InDesign

  • Production : Ftrack, Tractor, Shotgun, ProTools, Microsoft Office Suite

  • Scripting: Python, MEL, PyMEL

  • OS : Mac, Windows, Linux


EDUCATION

School of Visual Arts, New York NY September 2011 -  May 2015

BFA Computer Art, Animation, and Visual Effects